The first puzzle as mention is to find and fix the big clock. Then, players need to find out the Great Wizard. The game mechanism is item-based. Namely, players always need to interact with certain items to trigger more reactions and get more clues for the next steps. Plus, the puzzles are also interrelated. Players need to use the clock they found in the previous puzzle to solve the current one. Chapter three offers even more items for players to explore and the puzzles get more complicated and multi-layered. Furthermore, players will encounter with a series of mini-games, such as the riddles and the book of knowledge. Towards the end of this chapter, players will solve the door puzzle, which is not only a brain task but also an action-based challenge. In this mission, players need to get used to jump and move in a swift fashion. Once entering through the door, players will get a quick game before the chapter closes up.