Regarding the enemy driving the vehicle, except for the specific tasks that the game itself forces the use of cars to carry out, the other tasks are solved by motorcycles as much as possible. Because the motorcycle is the only one that can shoot straight ahead while driving, and it is fast, it can be chased immediately even if the opponent escapes. When other vehicles are shooting sideways, they cannot take into account the road conditions ahead, and unexpected accidents often occur. Throwing weapons such as grenade and incendiary bombs, as long as they are familiar with their throwing distance and detonation time, are often more effective than simply using guns to defeat the enemy in actual combat. Sometimes the enemy hides behind an obstacle, and gun-like weapons fired in a straight line cannot work in this situation. Instead, a bomb thrown in a parabola can actually hit the enemy.
Note that the power of the grenade is so powerful that it can destroy any vehicle in the game except tanks. In addition, if the enemy is hiding in a densely packed area, detonating one of the vehicles with a grenade can cause the surrounding vehicles to catch fire and cause greater damage. The effect can only be described as terror. So don't underestimate these little stuff. At the beginning of the game, there is a lack of powerful weapons to deal with the enemy. It is recommended to go to the northern junkyard to get the Ingram there, go south to the weapon shop empty-handed and approach the shop manager to get Shotgun, turn to the DJ's club roof next to it to get the AK47, and then go south to get the motorcycle Fly to the roof to get the flamethrower, and then go to the southeast pier to get the grenades on the bow and the bulletproof vest next to it. As long as you follow this order a few more times, you can accumulate a large amount of practical weapons and ammunition in the initial stage, and prepare for future battles.