Exploding Kittens® ©Copyright by FunGameShare, Do not Reproduce.
Exploding Kittens is a card game designed by Shane Small, Elan Lee and Matthew Inman, using a concept similar to Russian Roulette to play card games. Players must take turns to draw cards from the pile, there are several exploding cats hidden in the pile, the player who draws them will be directly out of the game, of course players are not just waiting to be blown up when drawing cards, there are also various props hidden in the pile to allow players to save themselves... or trap other players.
Exploding Kittens is a card-based board game launched by the well-known comic book community The Oatmeal, suitable for 2-4 people to play together, each game takes 10-20 minutes. In 2015, the game exploded on the Kickstarter crowdfunding platform, Exploding Kittens set a record for the most backers in Kickstarter crowdfunding history, with 219,382 backers raising $8.78 million for the game, making it the game with the most crowdfunding money.The game also lived up to the promise of its official release on the last day of July.
Hints for playing
The rules of this game is very simple, players take turns to draw cards from the pile, and the bad "exploding cats" is hidden in the pile,and the exact time of the game depends on how quickly everyone gets out.
There is basically no strategy in the game, it simply requires you to stay "alive" in your turn through the use of your hand. The game is very simple, but the warm-up effect is good, is life or death, touch a card to see it!
Rules for playing
There are 54 cards for each deck, four Exploding Kittens, six Defuse cards,four Attack cards, four Shuffle cards,five See the Future cards, four Skip cards,four Nope cards,four Favor cards and five others cards.
Exploding Kitten: Exploded if you draw it, and you are out if you don't have a Defuse card.
Defuse: You can immediately release the explosion.
Attack: You do not have to draw a card at the end of your turn, but the next player must perform 2 consecutive turn actions. If the next player also plays an attack card then the next player's next player will have to take 2 consecutive turns of action.
Skip: You do not have to draw a card at the end of your turn.
Favor: Take one card from another player and let the opponent choose which card to give.
Shuffle: Reshuffle the pile of cards.
See the Future: You may peek at the top three cards of the pile, but you may not move the order.
Nope: You can block all actions except Exploding Kitten and Defuse.
Before the game begins, all Exploding Kitten cards and Defuse cards need to be removed.Deal each person 4 cards in hand from the remaining pile. Deal one Defuse card to each player and put the remaining Defuse cards back into the pile. Put the Exploding Kitten cards into the pile with the number of Exploding Kitten cards equal to the number of players minus 1.
You can play any card or not for each turn, at the same time you need to draw one card from the top of the draw pile. If you draw an Exploding Kitten card and do not have a Defuse card in your hand, you are immediately out of the game. If there is a Defuse card, discard it and put Exploding Kitten back into any position in the pile.
When any card makes a pair to play, you may draw one card at random from another player's hand. When any card makes three, you may designate to another player that you want one of his cards, and if the other player has it, you can take it out. If the opponent does not have it, this action is invalid.